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Blue spawn:
Added some trees to help give blue some cover when leaving spawn and entering the side routes
Made blues respawn time lower after they capture point A
Point A:
Removed the doorway from the saw room onto the point
Removed the staircase down to B main attack
Added a tunnel connection replacing the staircase beyond the point
Added fencing alongside the train to give defenders better cover
Fixed the issue where you could shoot trough the gates onto B point
Moved around some Health & Ammo
Replaced prop ramp with simple brush
Point B:
Fixed clipping issues
Added a extra ramp up to red spawn
Added a extra ramp for blue to push or peek trough
Added a full ammopack in the back corner
Misc:
Fixed the box clipping and made it a hidey-hole
Fixed missing nobuild in shutter frog area
Added areaportals