Improved Grappling Hook Physics Script b1
TF2's default grappling hook physics suck.
This script tweaks the grappling hook physics to make them feel more natural, by adding a subtle pull based on where the player is looking, and enabling the cvar
Installation instructions:
tf_grapplinghook_use_acceleration
.Installation instructions:
- Put the script in
tf/scripts/vscripts
. - Add a logic_script to your map with these values:
- Entity Scripts: "grapple.nut"
- Script think function: "GrappleThink"
- you're done, that's it, go get a snack
- License
- Credit is required. Permission to modify optional.