Gamemode:
- Switched over to RD logic instead of PD logic
- Adjusted map prefix from cp_ to rd_
(Sorry @Katsu! :3 )
- Setup time was increased from 30 seconds to 36 seconds.
- Active zone timer increased from 60 seconds to 90 seconds
- Silenced announcer voice lines for zone ending
- Silenced point scoring sounds (repetitive bleeps)
- Increased the time required to capture a point from 1 second to 4 seconds.
- Increased bonus points from 10 to 25.
- Flag now uses “Shot-Clock” mode.
Layout:
- Reworked the entire “Power” area & point
- Added a prop stair to water
- Removed the dropdown area at water and simplified the connector to center
- Added more health & ammo pickups
- Made it easier to double jump up to the flag area via the arches
- Reworked the left center flank
Misc:
- Added a proper skybox to the map
- Added spectator cameras
- Fixed HL2 textures at water.
- Added vScript to make RD logic work