So I've moved the whole spawn area and the intermediary building up by a little bit effectivly removing a bunch of the defender's high ground. I've also, hopefully, made it easier for the attackers to climb up to the top of the cones.
I've also removed that wierd side building that gave another to the top of the cones as it is no longer needed.
The capture time has been decreased.
Also added a little hazard tape to visually indicate where the cap area ends.