Graveyard (Courtyard Event)

Graveyard (Courtyard Event) b4b

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Graveyard (Courtyard Event) b4b

Old map of mine with interesting ideas

Another old map of mine that I made for Halloween. Explore a manor and courtyard where a tiny house appears above a pit, get taken to Hell, deposit skulls. Sightlines are atrocious and performance is probably not ideal (expensive water puddles for no reason......)

I intended to turn this into a KOTH map, koth_courtyard, but that never happened. hence pd_courtyard_event.

Uploading for archival.
Author
Aarmastah
Downloads
61
Views
237
First release
Last update
Category
Player Destruction

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Latest updates

  1. b4b

    recompiled without "-fast" vvis parameter (previously left in during testing) reimplemented nav mesh
  2. b4a: "Prop Combining" Performance Test

    improved performance by combining props moved pd hud assets to the "vgui/replay/thumbnails" directory to avoid sv_pure conflicts Map is objectively kind of bad; don't bother playing it. This was a test for performance.