Since the amount of changes has been getting very large, I have decided to post the non Point B changes first, and release the Point B remake later on
Changelog:
-Added a turbine to the middle of the hallway, this should hopefully help block sightlines and add interesting geometry to fight around
-Increased the hallway size around the turbine to let players move around it, instead of the pickups being in the middle of the hallway, the pickup amount has been doubled and now they are on the sides of the turbine
-Added a skylight above the turbine, as the turbine is quite tall and would not have fit otherwise
-Removed the "blocker" in the middle of the hallway, adjusted the doorway size and position along with the other blockers to cover up sightlines that came about as a result of the removal
-Adjusted the length of some ramps to make them look nicer and not as steep, some ramps have also been moved slightly
-Reopened the area around the hallway near A, returning it to how it was in A1
-The points now have icons on the HUD to show which one is which
-Adjusted the clipping on the metal barrier
-Decreased the height of some doorways
-Decreased the size of the alcove with health under Point A
-Adjusted spectator cameras