Fogside (Zombie Infection)

Fogside (Zombie Infection) b2b

  • fixes area that allowed you to go out of bounds
  • lessened uber charge duration at spawn
  • decreased mark for death to 30 seconds
-fixed some lighting in the otherside
By the gods i finally figured out how to properly compile thank you for your patiences for anyone waiting for a fully functional map
I've gotten around to reworking the old buildings so they have more personality.
  • Reworked Lighting
  • Reworked Fog
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- Added Fog particles within the map's playing boundaries so it adds more atmosphere
I saw that the current build was b3 instead of b1, so I've decieded to revert back to b1 to fix bug issues and lighting

NOTE: ANY UPCOMING BUILDS OF THE MAP WILL HAVE THE SUFFIX OF B2A, B3A ETC.

If the problems persist where the whole screen overlay when playing zombies appear please post on discussion so I know to repack map