screwshack

screwshack a5a

-redid flank area to the right of the point to make it more streamline
-raised the drop-off-roof leading towards the point
-item pickups moved
-reverted to initial cap area

no demos are being recorded for some reason and I am kind of being left in the dark with the these changes. big thanks to the guys giving feedback in the comments.
-adjusted cover around point to make pushing into mid more easier
-clipped off a few oppressive areas
-adjusted sight lines and moved some props
-fixed spawn room door sounds acting wonky
-adjusted skybox lighting