CHANGELOG:
-Turned the lights on
-Removed pulsing lights on gameplay space
-Added a route to ontop of a structure
-Extended geometry
-Made the bridge THICC
-Removed geometry under the bridge
-Added more lighting on point B's flank
-Fixed respawn times (hopefully)
-Changed a bit of textures for the signs around the point
-Lowered the height of a structure that prevented rocket jumps
-Blocked a sightline across point A
-Added height to geometry that bordered the map
-Extended the length of a steep ramp
-Extended the width of an awkward ramp
-Moved a wall inside a building and turned it by 45* to encourage a wider route
-Moved healthkit+ammo under the bridge to inside a nearby building
-Moved a wall of wood slightly closer to point A
-Generally made point B's geometry easier to comprehend
-Lowered elevator lift speed
and that's all I can REMEMBER