Departure

Departure a9

-raised roof in flag start room
-added windows to it
-modified shape of the room above the jumppad
-added windows to it
-Re-added stalemate timer
--70 seconds
--Overtime applies if flags are still in play
--Team with most surviving players wins
-Lowered flag reset time to 10 seconds
-Fixed flag reset position
-Fixed players getting between train cars
-Altered lategame shortcut route to be high ground
-Moved jump pad to provide more space to drop back down
-Recoloured some trains at mid
-Fixed the train again who knows how this ones gonna fuck up
-Moved some pickups
-Moved some boxes
-Moved some railings
-Added a light
-Highlighted objective when flag is picked up
-Moved crates to make jump route easier from mid
-Changed some walls around
-Changed balcony area slightly
-Changed tutorial icon
-Replaced Boiler with pickups
-Altered some train parenting order stuff
-Hopefully fixed train
-Moved a barrier slightly
-Opened up mid
-Changed one of the entrances to compensate for new visibility concerns
-Changed capzone to just the carriage the flag begins on
-Changed the area where the flag ends
-Added mullions to closed windows
-Praying I fixed the random deaths on the train but who knows
-Packed custom assets
-Fixed Train collisions
-Removed shadows and stickybomb collisions from containers
-Fixed CTF hud
-Removed Stalemate timer
-Closed some windows in mid
-Added a box jump near where the flag ends