Debarker

Debarker a9

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- sewn some displacements

- made the cave exit at blu 1st spawn less bumpy

- streamlined the highground exit for red on their last spawn

- added 2 windows on the building at 3rd

- renamed the control points
- closed 3 flanks

- removed a saw from the saw room

- changed the color of the water on the waterfall area
- added another engineer nest spot to first

- added more health and ammo packs

- added sound and visual effects to the waterfall

- fixed trigger_teleports not teleporting people

- added rain (like sawmill)
- fixed missing pickup patches

- added a flank to a

- added a flank to c->d

- added more pickups

- added a rollback zone to the ramp on c->d

- relocated the red first spawn

- removed the door that disables the shortcut door when c is captured

- fixed a problem where you could walk on top of the cave displacements

- removed the elevator
- fixed flying rails

- removed full hp pickup in between the sawblades
- fixed some seams and gaps

- clipped some unclipped parts

- turned the window props on last non-solid

(thanks @Midnite)
- fixed flying trees

- added more boxes to the oob area

- fixed a seam that blocked the cart from moving
- fixed one seam

- fixed the cart not moving in the caves
- Added a new flank route to b->c

- fixed alot of seams
added the version name lol