de_prototype a1
Protoype Map // Counter Strikes Bomb Defusal mode
My attempt to recreate the CS de_ mode in tf2.
You plant and defuse the bomb by staying in the plating area.
Respawning is disabled by a respawn timer larger than the round time.
Problems
The bomb is the standart tf2 intel. Model and CTF logic.
Couldn't get it to switch the teams after 15 rounds so right now teams switch after every round.
Map doesn't restart if a team hits 16 round wins.
The map sort of sucks.
You plant and defuse the bomb by staying in the plating area.
Respawning is disabled by a respawn timer larger than the round time.
Problems
The bomb is the standart tf2 intel. Model and CTF logic.
Couldn't get it to switch the teams after 15 rounds so right now teams switch after every round.
Map doesn't restart if a team hits 16 round wins.
The map sort of sucks.