an update so big it skipped a version
GAMEPLAY:
-built the map completely from the ground up, opening and scaling up lots of spaces while utilizing some ideas from the previous versions.
-new routes, platforms, verticality, pickups, and other gameplay elements that should make the point easier to attack.
-general improvement to clipping.
MISCELANEOUS:
-extra detail in some spaces.
-im aware of some minor brush lighting issues and visual bugs, ill figure it out later.
my discord user is spdr42 - DM me if there are any issues