cpctf_lazor

cpctf_lazor a13

-added a shorter path from spawn to flagroom
-some minor changes
-locks now flicker now
-added locks above points to make it obvious you c ant cap them back
-lasers now change colors while caping
-some layout changes around points
-replaced back door at flagroom with a trapdoor
-some more changes
-fenced of uselees hallways
-added laser timers in flagroom
-lasers now fire sparks before activating
-more detailing
-blocked some sightlines
-added alternate path near the point
-more things I am too lazy to list
started to detail the map a bit
-rotated spawn by 90°
-blocked sightline from flagroom
-added sniper winows at mid
-added more geometry near the point
-resized the kit in the mid to small
-overhauled base layout
-overhauled area around point
-too lazy to write down other changes
-overhauled controll point section
-added one way dropdown from flagroom
-increased delay between reactivating lasers (25s -> 40s)
-added announcer(Half-life 1 vox)
-added more cover to the battlements
-replaced door leading to the flag room from point with wider variant
-some minor changes