cp_tungsten

cp_tungsten b1

changelog:

TEXTURED OVERHAUL

- Second point changed dramatically,
. more height added in a form of a large bridge that also blocks many sightlines
. less wide
. less crazy geometry

- Middle point changed a bit,
. more height added in a form of a awning
. geometry fixed

- Last point barely changed,
. moved a spawn door to make rollout easier

- lobby changed a bit,
. less wide
20210118181948_1.jpg

Changelog:
- more height added to mid
- concrete block at last was removed and replaced with a platform
- Medpacks/Ammo locations repositioned
- more clipping
- workshop door widened to help demo rollout

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Changelog:
- slightly optimized
- new/retextured displacements
- added a shiz ton of stairs
- valley was reworked
- workshop is bigger
Changelog:
- changed sheet barriers into brush barriers
- tweaked sightlines
- teased beta theme
- reworked valley
- added more "height" on last
- added more clipping
- raised ceiling in lobby
- made the fence on second smaller
- made workshop flank more narrow
- made cheese slightly more narrow
- changed healthpack placements in river and on second
Changelog:
- got rid of the barriers on the snipers post on second
- closed off the gap near the ramp on snipers post
- got rid of the small door in grey room on second
- grey room was opened up more
- sniper sightlines were tweaked on second
- added more clipping