cp_swanlake 002
non-symmetrical 3-point koth map
Non-symmetrical 3-point koth map: The more you're winning, more spread out your team must be to keep your lead.
There is a 30-second set-up time, allowing engineers to build on their point or on flanks
Depending on feedback, I might add rotating spawns & 2 mid spawns to prevent the map from feeling too linear.
There is a 30-second set-up time, allowing engineers to build on their point or on flanks
Depending on feedback, I might add rotating spawns & 2 mid spawns to prevent the map from feeling too linear.