I know It's pretty early in the development stage of the map, but keep in mind it's a very small map. I feel that I have refined the gameplay as much as I could within the alpha stage. I was so excited about detailing I wanted to get straight into it as fast as I could. I don't regret it either. There are still some small bugs on the map that need to be fixed, such as;
-Missing Texture shine on some railings regardless of the cubemaps there.
-Skybox error where it doesn't 'work' correctly whilst outside the map in spectator mode.
Again, I know it's VERY early to do a beta, but it came out really well, and I'm proud of it.
I took the windows from turbine(Please don't be mad)
There are still dev textures in the map, It's only still there because I'm not sure what to do there yet. So I am still making large changes to areas covered in dev textures. Like RED spawn.
There are too many things to talk about changes wise. Usually I go into detail about smaller things. But since this is an almost complete overhaul of the map, I'll just have you explore for yourself.
There was almost no major gameplay changes in this 'update'
Have fun!
P.S there are a few 'cacti' around the map.