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cp_fabryka a4

-Changed the area between BLU spawn and A
-Reworked BLU spawn
-Changed cap times
-Added forward spawn for RED
-Brought back the killing room
-RED now respawns after A is capped to allow them to defend B easier
-Fixed lighting

im still not sure about B, if its still to hard to defend it i might move it to the back
name was spelled wrong
overhaul after first playtest
-Fixed the map so its not overscaled.
-Fixed dev textures.
-Added new corridors and flanks.
-Changed B and middle area.
-Added forward spawn for BLU after capping B.
-Adjusted respawn timers.
-Removed Herobrine
something something
-Fixed the map being too big
-Fixed the skybox to make the map brighter
-adjusted cap times
-more pierogi
-fixed some mistakes
-added pierogi