Coastal

Coastal Retest1

-Fixed RED from winning after BLU captures the final point during overtime
-Remove clipping above Capture point A's roof
-Increased height of clipping around map
-Removed unnecessary spawn points
-Added tonemap controller
-publish compile settings
-updated detailing
-updated prop fade distances
-changed water textures
-updated soundscapes
-removed nearly every single funny
-better compile settings
-clipped stairs (finally)
-updated prop fade distances
-added skybox
-modified fog settings
-modified laser sounds
-maintained the funny
-faster compile settings
-fixed some props from popping in
-updated detailing
-fixed missing sounds
-detailing
-new sky textures
-removed funny
-added something really unfunny this time
-forgot the clip the stairs
-added grate above point A
-added hazard strips to indicate capture point triggers
-added barriers around the cliffside near point A
-adjusted capture point A's trigger box
-adjusted walkways over point B
-adjusted the speed of some doors
-modified respawn times for BLU
-removed the player clip near the point C door
-upon capturing point A, some pickups will change in size
-removed funny
-added something significantly less funny
-modified respawn times
-modified door speed
-added railing near BLU's initial spawn
-replaced Cap 1 shed with a larger barrier
-modified health packs
-made map less "crap"
-removed some funny
-added even more funny
-added navigation for bots (i guess i didnt...)
-removed funny
-added even more funny