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Reworked mid
Reduced height variance
Flipped spawnrooms
Increased the space of route above the point
Removed getting stuck on the pipes
Added med health and full ammo under point bridge
Slightly widened the map
Added a jump route to climb onto the tanks at mid
Added new ramp from mid pit
Actually uploaded a2 this time I am not smart
Added new route to get height over point
Blocked sightline across mid with a pipe under mid bridge
lowered left route bridge to break sightline onto mid
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