Cliff-Cross

Cliff-Cross A1c

I'm making small changes to the map based on your feedback. However, I'm kinda hesitant on making Big changes to the map atm seen as how many people liked the previous version but I can guarantee that those Big changes are gonna happen next update. I have a few ideas on how to make those changes but overall, here's the new version of Cliff-Cross and its changes.
Overall
  • Texture changes
  • Added and changed props
  • Changed light_environment angle
Mid
  • Reduced cap time (12 -> 8)
  • Slightly Increased cap area
  • New cover on point
  • Raised the roof on point
Flank Building
  • Changed Health pack (Medium ->Full)
  • New tunnel below the stairs
  • Clipped off the beams below
  • Slightly Shifted closer too point
-improved navigation and visibility
-changed lighting
-added a door to the big building
-added props in and around the big building
-fixed a skybox issue near spawn

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