Civvie

Civvie b1b

Civvie's last update

Alright, after some deliberation I've decided that this will be the last version of Civvie. Civvie was supposed to be a map where I could test and learn the hammer editor and eventually make better maps, and I've pretty much learned everything I needed to from it, and as such, this will be the final version of it. Feel free to make other versions or develop it further, as long as you credit me that is.

This version of Civvie includes -

- Better clipping

- Engineer now cannot build buildings in the water

- Added Les Grenouille
Civvie has some form of flank route!

This area is pretty much needed for the flow of the map to go smoothly, it will be updated later, but will suffice for now

This version adds -

-some parts of the map were turned into func_detail to improve optimization

- Slightly better clipping

- le frog
Civvie - Now featuring dirt!

Thanks to some rather generous donations, Civvie now has a floor texture!

This version includes

- Dirt, lots of it!

- Some extra detail, suggested by my friends

- One last thing, I've gone ahead and moved the map to beta since I believe its about time.
A new update for Civvie

This update was made while overdosing on caffeine, so it will either be the absolute best or worst update to this map.

This update adds

-The middle point is slightly scaled better to normal koth point standards, I threw in some props to make it look better as well.

-I forgot to list that last update added some lights on the bridges! (which will be scaled and textured to better fit the rest of the map, don't worry)

-le frog (due in part from the astounding amount of feedback from last updated, le frog has been added)

Attachments

  • 20210820141507_1.jpg
    20210820141507_1.jpg
    174.2 KB · Views: 58
  • 20210820141519_1.jpg
    20210820141519_1.jpg
    242.4 KB · Views: 55
New update for Civvie!

It has crates!

- Added crates!

- Slightly better lighting!

- The mid-point looks better!

- added le frog


next update will include better ground textures, so stay tuned for that!
Somehow, I've managed to add more trees. Does this actually add to the map? No, but it does look barely acceptable!

This version of Civvie includes

-Hidden frog, because every map deserves a hidden frog!

-Even more clipping!

-A general idea of what the map is going to be!

- And a better skybox too!


Hey, if you see this, you probably took the time to read all of this, and as such, you probably also have the time to download and play a match or so on it. (nav mesh not included, generate it yerself!)
Civvie now has trees!


Why?


Why not?


This update also includes

-possibly better light!

-texture fixes!
(how can there be fixes the map is like 99% dev textures wtf)

-and much, much more!*



*this statement is false
Civvie has more play space!

Other additions include

-Better clipping!

-A Slightly* better middle point!

-le frog

Also, if you do download the map, please feel free to rip it to shreds in the comments, I personally only get concepts that are yelled at me!

*not even close
Civvie has gone dark!

Now featuring -

- A new dark atmosphere
- Better water!
- At least 2 textures that aren't dev textures!
- le frog

Attachments

  • 20210719181447_1.jpg
    20210719181447_1.jpg
    157.2 KB · Views: 61
  • 20210719181505_1.jpg
    20210719181505_1.jpg
    191.6 KB · Views: 68
This is the second version of my map, this time with better spawn cabinets.