Capturing A now adds 6 minutes to the clock (previously 8, oops)
Capturing A now shuts a one-way door in the right cellar flank. This door can only be opened from the outside to prevent red from using the cellar to reach BLU's forward spawn
Added a ten minute cap to the timer
Adjusted vats around B to all be unwalkable, and have clearer heights/fencing (no more sniper parkour)
Added a staircase in lower B route to reach the walkway flank
Removed walkway flank pickups
Added a small room to the end of the walkway flank to reduce all-seeing sightlines
Slightly opened back up the B scaffolding outside of the observation deck
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