Bound

Bound rc1b

Changelog
-Fixed small packs​
-Added some minor details​
Changelog
-Reduced cap time​
-Fixed countdown​
-Made some minor adjustments​
-Connected the middle routes​
-Redone one of the rooms in the middle​
Changelog
-Added more details in the ceiling of the Control Point​
-Removed leftover of a deleted route​
-Spawn area redone from scratch​
Changelog
-Made the map a bit smaller​
-Removed one room​
-Made the CP bigger​
-Added more details​
Changelog
-Redone 2 routes to the middle from scratch​
-Changed the shape of the capture area​
-Added a balcony, like in earlier versions of the map​
-Added more ammo​
Changelog
-Changed the interior of the tank with a 3D model​
-Replaced jump pads with stairs​
-Make one of the doorways bigger​
-Added a small balcony for each side in the middle​
Changelog
-Changed a lot of things in middle, now it should be easier to attack​
-Added particles to the tank in the middle​
-Players now look at the exit in the spawn​
-Moved locker in spawn to make it easier to see​
-Replaced the vent route with stairs​
Changelog
-Fixed some wrong lights​
-Now you can cap on top of the cylinder thing​
-Changed the interior of the cylinder to make it look like a lava lamp (tbh, its not finished yet and i need help)​
-Made some stairs wider​
-Made taller the vent trigger​
Changelog
-Fixed BLU spawn lights​
-Removed control point model (and no, you can't cap the control point on top of the center thing)​
-Added a brush at the entrance of the vents to make clear that you don't have to jump​
-Doors near the CP are bigger now​
-Fixed handrails collisions​
-Changed ceiling in middle​
Changelog
-Redone one of the routes to middle
-Fixed some sightlines
-The spawn is smaller (again)​