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Bouldercrush A9

  • for the door in blu spawn it has been given a white streak
  • fixed blu forward spawn door
  • added back garage door but can be opened from both sides
  • added a second door in the shipping building that leads to the tall building
  • added a wall for the "Red Iron" building
  • removed small ammo pack in the "Red Iron" building
  • removed door to the water way
  • added some detailing to red's spawn
  • might have fixed being able to hide stickies in a rock
  • fixed forward spawn door
  • increased brightness in some lighting in red iron building
  • simplified some detailing in some places
  • other things maybe
  • made the water flank no more water
  • moved health and ammo from under the large tower to be more visible
  • more detailing
  • got rid of the door in the shipping building
  • increased the size of blu's spawn area
  • added forward spawn for blu
  • added clipping to fire extinguisher
  • maybe other stuff im forgetting
  • blu spawn has been detailed
  • changed some health and ammo
  • added some more optimization
  • changed red's respawn time to 14 secs
  • added some detailing to A
  • fixed problem with the water where when exiting from the taller part there would be a visual error
  • maybe other things if im forgetting
  • added some detailing to the area Infront of blu spawn
  • changed the health and ammo to the right building of blu spawn
  • changed the middle entrance to the 2nd point area
  • increased size of the water entrance and removed sentry no build
  • removed clipping of roof
  • The area in front of blue spawn has had some detailing added to it
  • Made the water tube a bit bigger, added a place for air, and added a no build (only for sentries)
  • Improvements to displacements
  • Added some hint brushes
  • Changed some health and ammo
  • For the vent I added a second drop down for less of a chance for camping
  • Moved the rock under the bridge to get rid of a sightline
  • Moved one of the "terminals" near the vent room to give some cover
  • First point now gives time on cap
  • First point has been made larger
  • The area between blue spawn and the platform and shack has been made a bit further
  • The building with the one way door now has a window
  • For the water flank it leads to a little room with a door to the room it was in before
  • The vent flank has been made larger so that people can stand in it
  • The second point cap area has been made to more resemble the platform it is on
  • Changed red doors
  • Added health to the small room that leads to the vent and ramp room