Update log:
-Added ramps and a new building around C to help break chokes
-Added a new route and platform to B, as well as broadened the back end of B to hinder air blasts
-Fixed RED spawn trapping at B
-Fixed collision for some doors and props
Update log:
-Essentially started from scratch on every point but A. Points inspired by previous build of map but most geometry is entirely new and built on suggestions by playtesters.
Update log:
-Essentially started from scratch on every point but A. Points inspired by previous build of map but most geometry is entirely new and built on suggestions by playtesters.
Update notes:
-Fixed timer (the big one!)
-Blocked a nasty sightline in C
-Made a platform on B handicap-accessible
-Added hazard stripes to rollback zones
-Removed spawn points from a resupply on last
Hopefully this one will be playable unlike the last one. :O
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