Gamemode Changes:
- Flag now turns neutral after 5 seconds, and respawns after 15.
- The payload will now detonate and respawn when a push is failed (Flag becomes neutral)
- Alarm sfx changed to the MvM Gate sfx
Layout Changes:
- Revamped the Australium dropsite completely
- Moved the spawn area for both teams further back, and created a new spawn.
- Added a new side-route to the australium dropsite
- Added cubemaps
- Added spectator cam.