Stuff I added:
- Added some health kits, and ammo boxes, in spots I believe are "fine." Will move them if they turn out to be bad spots. (Or change the "amount" of health/ammo if needed.)
- Added some "markers" that tell you where a health kit or ammo box is located at, that way people can easily spot where one will appear at.
- Added a couple of light props on both team's spawns, so that the random light at spawn didn't seem to appear out of nowhere.
After:
Before:
- Added some props in the capture zone for future detailing ideas
After:
Before:
- Added 16 spawn points for each team, so this map could handle 32 players. (Probably gonna have to make the map a bit bigger though.)
- Added this ledge with a full health kit for some reason. (Probably for risk and reward?)
("But wait, there isn't a patch under that kit!" I hear you cry, well this photo was taken before the patch update, so don't worry. )
Most of this was done so
that this map could qualify for a map testing. Now to figure out how I can do that, as I'm quite curious on how this map will play out.
Again, please tell me if there are issues, as I want to improve on this. (I really don't want this to be another arena_jikko.)