Ambulance

Ambulance 1.0

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This asset is in the game. There is no need to download it to use it.

http://archive.tf2maps.net/showthread.php?t=1610

Ok here it is. Thanks a bunch to everybody that was helpful. This is my first custom model for and Source game. I know there are a few areas where I could improve but I wanted to get this done before I started work on Monday.

This is the readme:
Code:
=====Made by ..oxy.. ======
=====Thanks be to God======
=====www.tf2maps.net=======

To use simply copy the "tf" folder over to your 'tf" folder.
In hammer insert a "prop_dynamic" entity.
Select "ambulance.mdl" as your model.
Change the "name" of it to "ambulance_prop"
Draw a brush that will be the trigger to activate the doors and healing.
Cover the brush with the 'trigger' texture.
CTRL+T to tie it to a func_regenerate.
Change the target to "ambulance_prop"
Set your settings.
Run map.

=====Made by ..oxy.. ======
=====Thanks be to God======
=====www.tf2maps.net=======
ambulance_03mov.jpg

A clip of the ambulance in action. RIGHT CLICK SAVE AS to download. 10.4MB
Author
oxy
Downloads
533
Views
574
First release
Last update