Bugfixes! Fixed missing collisions on flatcars Made train in red's forward spawn actually move Blue's forward spawnroom visualizers now work properly Deathpit at final is now an actual deathpit Fixed an unassigned areaportal brush
Added forgotten lighting in red's final spawn, made some adjustments to pickups and added patches underneath them, and did a quick areaportal pass
Lighting and pickups! Still no patches under the pickups, and the map hasn't been tested at all and has little optimization done yet, though