after compiling the map (custom version of barnblitz), one of the doorways became inaccessible because of an unrendered wall. this is not because of an areaportal loop, since that breaks all areaportals, not just one. here's a video demonstration:
it seems like the leak is caused by this hint brush, on the video the rendering stops exactly where the brush starts.
i'm going to compile the map with this brush removed, i'll respond if it works or not.
it seems like the leak is caused by this hint brush, on the video the rendering stops exactly where the brush starts.
i'm going to compile the map with this brush removed, i'll respond if it works or not.
it seems like the leak is caused by this hint brush, on the video the rendering stops exactly where the brush starts.
i'm going to compile the map with this brush removed, i'll respond if it works or not.
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