I've looked around for a while but wasn't able to find a satisfactory answer to this:
Does it make a difference in performance to use few displacement surfaces at high power vs many at lower power, if either way uses roughly the same number of triangles?
If so, is the difference significant enough that I need to be really anal about size of my displacement surfaces?
Does it make a difference in performance to use few displacement surfaces at high power vs many at lower power, if either way uses roughly the same number of triangles?
If so, is the difference significant enough that I need to be really anal about size of my displacement surfaces?