control point

  1. pumpko

    Multiple points recieved for capturing certain payload points.

    So, my payload map is fully functional, except for the fact that two specific points give the blu team TWO points instead of one for a capture. This does not happen on the first point or last. Any idea why this happens? Info for capture point https://gyazo.com/e3207680faf260c8307ee2f9810a0671...
  2. Arenovas

    cp_sunken a2

    A 2 point A/D map which is meant to be set within the confines of a semi-sunken ship. Made for the 2018 72 hour Summer Jam. Just to note there are three areas with pitch black stripes, I couldn't seem to fix them no matter how much I tried.
  3. samjooma

    Shortcut a6

  4. Arenovas

    cp_sunken a2

    A 2 point CP map taking place in some form of semi-sunken ship. Made for the 2018 72 hour Summer Jam.
  5. ZungryWare

    pl_condemned (old) a12

    This map is under major reconstruction and will be posted as a new download once finished. Here is the (outdated) long version: View: https://www.youtube.com/watch?v=lNsjl6ngP_o Originally conceived as a payload/control point hybrid map, condemned includes slow-sections in some checkpoints...
  6. [EIST] Tf2Master :3

    Pirate Coast B1

    Red pirates had attacked the mining town and now blue team need to push them away. This map is a 3cp pyramid style, (like Gravelpit) and has a 7200x7280u size. Here some screenshoots of the map: Well this is my 4th or 5th map made in tf2, and the 3rd published on tf2map.net, I didnt...
  7. SnickerPuffs

    Ydan a1

    A while ago, I released a map named Stiletto, which was an edit of Borneo's A1. This was meant to serve as an example of my "Mother-Forking Mapping Contest" idea, which can be read about here. For a number of reasons, I had dropped this project. All things considered, it was a poor launch-board...
  8. Segab

    cp_neighbor b3

    My first full fledged TF2 map. A single-stage 2cp attack-defend map, set in a city at night. The idea is that both teams spawn in apartment buildings and the fights happen in the things that got built between them. Inspired by San Francisco and Montreal, for the weirdly shaped streets next to a...
  9. ArchRhythm

    Factories a2

    Factories, partly inspired by the PUP song of the same name. A two point Attack/Defend map originally designed to be submitted to the Nightmare Before Smissmas event. Thanks to: Wolf Machina, Kobe 'SniperMain' Tob and donuttt for early feedback.
  10. Suna

    Custom control point capture sound

    While toying with the options available for the 'team_control_point' entity, I noticed the following property: Warning Sound [Sound to be played when this point is being captured (if warn on capture is set)] I've tried replacing the default sound with others such as the alarm sound used in...
  11. BIRD UP!

    Mesa A8

    A 3CP Capture Defense in a building of some sort built into/ onto a mesa. I have a general Idea of what I want in place but the aesthetic will probably change. Props and Model Packs Used: https://tf2maps.net/downloads/cracky-pop-vending-machine.573/...
  12. Arceus

    Terminal rc5

    Not even RED or BLU can escape the perils of delayed public transit this season, during the Summer of Hale. Since waiting for their arrival trains is simply too boring, help them fight for lounging and waiting territory on this map designed with inspiration from Grand Central Station of New...
  13. Aldoux

    Shipwreck A2

    Standin-like map, set on an island.
  14. XEnderFaceX

    cp_snowgrass Final

    This is a Map based on the End of the Line SFM Video! -------------------------------------------- Objective: ---------------- The blu team has to capture 2 Control Points to win the Match The Red team has to defend the 2 Control Point until the Time runs out! "Spoiler" EasterEggs: - 1 End of...
  15. Croplight

    cp_smokestack v2

    cp_smokestack is an industrial themed 5cp map for the 2017 72 Hour Jam. Resources used: ABS Mappers Resource
  16. samjooma

    cp_distance a1

    A small attack/defend map with just one control point. This map was made for the Summer 2017 72 Hour TF2 Jam.
  17. BIO BENNY

    CP_STATION Early Access

    A 4 CP map in which you fight on a nearly abandoned space station. ON THE MOON. Good thing it's the one that belongs to earth, otherwise you would be dead. I mean god forbid you end up one of mars or jupiters moons and you'd just boil in your rompers! Features outdoor/indoor gravity. Lots of...
  18. Firefox (team ayymd)

    [A/D] cp_warhead 72h tf2 jam B1

    used Ultimate Mapping Resource Pack by A Boojum Snark multi stage version is planned
  19. Viemärirotta

    final2017_viperi sample text

    entry to the final cp detail contest
  20. TH3 D34DL3$$

    Multi Stage Secret lab b1

    Hey, welcome to secret lab. Here we .got a development of next generation. Here works wonders. If you want to get to chemical departament, you need to go through the control room and panic room, go upper at elevator, go to third floor and next to the security room takes place chemical...