Fixed RED being force respawned at the wrong spawn points
Increased time added on capture for B and C from 240 to 300 seconds
Reduced BLU respawn wave time on C from 3 to 2
Visual and clipping fixes
Adjusted shape of ramp to C catwalk
Adjusted cover and handrails on C catwalk
Extended C main building second floor deck
Increased height of C non-playable conveyor belt
Redesigned lobby and outer flank/highground on D
Adjusted elevation and...
Reduced BLU respawn wave time on B from 4 to 3
Removed ramp access to B-C connector house balcony
Added new route up to rooftop/catwalk overlooking C cart path
Adjusted geo to clarify route options on third floor of C main building
Expanded...
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