Mardin

Mardin a6b

- added more health and ammo packs

- changed the layout slightly for realism

- reduced the respawn wave times for the teams
- fixed bad clipping

- made the spawn windows taller
- made the map less steep

- moved the mid point to a better spot

- moved the spawnrooms forward

- added hazard tape to mid points capture area to indicate where it starts and ends

- changed the hazard tapes on the second points
- fixed some sloppy brushwork

- fixed red not being able to go back to their spawn

- fixed blu teams respawn cabinet not existing