Alpha 2:
After HEAVY request, I've decided to start expirementing with the low flank (the one in the underground spytech area, in front of the point)
So far, the changes are minor. I want to see how these new changes flow with the rest of the map. you can consider it a "HALF" update, as in one half of the map.
Here is a picture of the new and improved flank:
I already have some ideas for BIG changes to this place for alpha 3, but that'll come ~next week!
THE IMPORTANT STUFFS:
The elevator is at a shallower angle! you can now run up and down, which could lead to some interesting angles/height
NEW SPAWNS!
I didn't like how cluttered and large the last ones felt. this should be much simpler!
Elevator now moves up AND down every so often, this is very expiremental.
Based off the feedback, Next update should more heavily change the map
EVERYWHERE
Alright, im done typing, if you wanna see smoothing in the map, just look for it your damn self. Merry testing!