cp_neighbor b3
2cp map in a city inspired by San Francisco and Montreal
My first full fledged TF2 map. A single-stage 2cp attack-defend map, set in a city at night. The idea is that both teams spawn in apartment buildings and the fights happen in the things that got built between them. Inspired by San Francisco and Montreal, for the weirdly shaped streets next to a river, and some of the architecture.
Point A: set between an old packing facility and a condo under construction, over a death pit
Point B: set in the communal area of an Hotel next to a cliffside
I'm using this row for the Connect 5 contest:
I'm using a few props from the Construction and Frontline packs.
Point A: set between an old packing facility and a condo under construction, over a death pit
Point B: set in the communal area of an Hotel next to a cliffside
I'm using this row for the Connect 5 contest:
I'm using a few props from the Construction and Frontline packs.