cp_neighbor a2

2cp map in a city inspired by San Francisco and Montreal

  1. almost half the width, shortened sight lines, more chokes, 2nd spawn for Blu, no errors

    Segab
    Scaled down a lot of spaces, less streets, more fights should be happening in buildings. Less dark too.
    Blu spawns close to A once it is capped.
    This time properly packed and tested.

    Images

    1. neighbor_a2_01.png
    2. neighbor_a2_02.png
    3. neighbor_a2_03.png
    4. neighbor_a2_04.png
    5. neighbor_a2_05.png
    6. neighbor_a2_06.png