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cp_subscatter a5

A 4cp attack/defense map that contains a mysterious malfunctioning device

A 4cp attack/defense map that contains a mysterious malfunctioning device

The device is a "Temporal Reactor" on a 20sec cycle it violently shoots out spokes in all directions breaking various walls and opening routes. And then 20sec later reverses its local time to pull the spokes back in, repairing anything the spokes destroyed.

Point B heavily involves water

This map has a single vscript command to get payload collisions for the spokes (they are func_tracktrains)
vscript.png


Other than that its a asym 4 point attack-defend map.

Map is intended for the Stack the Deck contest
- hutty
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  • f4.png
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  • f5.png
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  • f6.png
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    1.6 MB · Views: 19
  • f7.png
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Author
hutty
Downloads
115
Views
364
First release
Last update
Category
Attack/Defense CP

More downloads from hutty

Latest updates

  1. A5 - Further layout improvements

    Patch Notes: Moved Blu's first spawn Cleaned up routes around A point Opened up layout around point B Adjusted the layout around point C Point C is now on the elevator Raised the Ceiling in some areas around D Disabled Collisions on the spokes
  2. A4 - Now with the bsp

    - Simplified area between points A and B - Fixed some issues with the forward spawn logic - Reduced the global cycle timer from 20sec to 15sec - Added more signs
  3. A4 - Quick Fixup

    Fixed up the issues preventing point A from being properly tested, the Area between A and B should be less confusing now. Simplified area between points A and B Fixed some issues with the forward spawn logic Reduced the global cycle timer from...