Hooray koth_zero_g_a3!
I'll get right down to it. As I said above, I really didn't like a2. So, here's a3! The newest (as of now) version of zero_g!
Changelog
+Removed all changes made in a2 (except some clipping changes)
+Added some detailing to the mid building and high bridge
+Removed small scaffolding from middle bridge
+Removed areaportals from mid building
+Raised heights of mid building and high bridge to prevent engie camping
+Raised playerclip height to be just below skybox height
Now, screenshots!
A new overhead of Zero G
Shot to the side showcasing the glasswork on the new building
Shot from inside the mid building showing the two new doors (and platforms/hand rails) I added to the room.
Shot looking out from the high bridge (you finally know what it is! :O) into red spawn, my god saying shot this much makes me feel like a photographer D:
There's not that much going on in this update aside from detail, so if anyone has any feedback or comments they want to share about the map, now is the time! I'm considering going over to beta soon if there isn't much people have to say about the map, so please say it now!