Are you prepared?! The long-awaited map is here! Behold the official release of cp_wildmire_b3 – finally yours to play!
cp_wildmire: A Badlands-style control point map, which features the awesome custom Swamp theme by the TF2maps.net folks.
“nautti: I really like the fresh look and feeling in this map. There are many little details and tricks for different classes to find and use. There is some height differences, few different routes and lots of sneaky stickytraps. I really give the credit for these guys that they have tried to create a good 6vs6 map for competetive games and they sure have succeeded in that.”
360° PANORAMA PICTURE from CP2:
Click.
Thanks to:
Tarmo- : His work with the map has been really important (especially the visuals on cp2!) Without him the map would still be in alpha. He has the useful skills and contacts a mapper needs which I happen to lack. Earned my respect here, thanks!
Arnold
Catching Bullets-team
ETF2L.org
Petsku
Springer
TF2Maps.net
TF2.fi
Finnish pickup players
All those who helped with pre-beta versions.
Jonni
P.S. Remember that this is still beta. bugs may be lurking somewhere, and the map still completely lacks something like a 3d skybox. All the issues are something that will get sorted out eventually during the progress towards the finalized version. But for now, I ask you to inform us about things you feel to need a fix here, and just to enjoy the gameplay the map provides.
cp_wildmire: A Badlands-style control point map, which features the awesome custom Swamp theme by the TF2maps.net folks.
“nautti: I really like the fresh look and feeling in this map. There are many little details and tricks for different classes to find and use. There is some height differences, few different routes and lots of sneaky stickytraps. I really give the credit for these guys that they have tried to create a good 6vs6 map for competetive games and they sure have succeeded in that.”
360° PANORAMA PICTURE from CP2:
Click.
Thanks to:
Tarmo- : His work with the map has been really important (especially the visuals on cp2!) Without him the map would still be in alpha. He has the useful skills and contacts a mapper needs which I happen to lack. Earned my respect here, thanks!
Arnold
Catching Bullets-team
ETF2L.org
Petsku
Springer
TF2Maps.net
TF2.fi
Finnish pickup players
All those who helped with pre-beta versions.
Jonni
P.S. Remember that this is still beta. bugs may be lurking somewhere, and the map still completely lacks something like a 3d skybox. All the issues are something that will get sorted out eventually during the progress towards the finalized version. But for now, I ask you to inform us about things you feel to need a fix here, and just to enjoy the gameplay the map provides.
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