func_dustmote
L1: Registered
- Feb 12, 2013
- 14
- 8
Couldn't one make custom vmts to use that property with any texture they wish, and texture stairs (or whatever) with it to get geometry that doesn't block splash damage, exactly what stevethepocket wanted?
Wouldn't that let splash damage through to the other side though? That might be a problem if someone was under stairs like that. They'd be hit by random splash damage.