A4 is out:
- Changed the layout of C a bit, made it harder to flank around the pillars. Also adjusted some of the dimensions to make it a bit more close quarters.
- Added a bridge at mid to make combat flow a bit better. Widened ramps at mid, and added some lighting below the point to make it clearer where the health pack is.
- Tightened the choke between the spawn/C connector and middle.
- Added some more small health packs at second, they are on the hill so it should help with pushes and keep cappers from being able to abuse them.
- Increased the size of spawn. Also, added a script that enables and disables spawns based off which point you own. If you control middle, for example, the opposing team won't spawn facing middle, and vice versa.