Is there a way to slow down the speed of a prop that is animated? I want to use the cave_waterfall.mdl prop. But the water is fall way to fast and looks way outa place in my map. Is there any way I can slow it down?
You'd have to recompile it and change the texture scroll speed in the model's VMT. Look up Crowbar, it's a great tool for working with models in Source.
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