- May 17, 2009
- 32
- 0
Hiii
i'm making a map where all players are in one room. The room is divided by two different floor textures with two triggers. I'm no expert mapper, but I'm looking for a way to figure out which of the triggers has the least amount of players, and then slay those players inside?
Any help appreciated, thanks
i'm making a map where all players are in one room. The room is divided by two different floor textures with two triggers. I'm no expert mapper, but I'm looking for a way to figure out which of the triggers has the least amount of players, and then slay those players inside?
Any help appreciated, thanks