- Jun 13, 2010
- 64
- 6
Hey guys,
I'm creating my first map right now, and I've got a problem with the cart at the end of a stage.
It should go down vertical through a trapdoor (Like in Goldrush or Hoodoo), so I set up 2 path_track entities under the last CP, and changed their Z-axis to 270, so that the cart should face the same direction while it's following the vertical path, as it faced on the way to the CP.
But when the car passes the path_track of the CP, it goes down and begins to spin, ending up with the front in the ground. You can see it on this video: http://www.youtube.com/watch?v=xCALkxaFpcA.
Here's a picture of the path_tracks and it's properties:
Maybe you can help me fixing this.
Btw., sorry for my language, I'm german
I'm creating my first map right now, and I've got a problem with the cart at the end of a stage.
It should go down vertical through a trapdoor (Like in Goldrush or Hoodoo), so I set up 2 path_track entities under the last CP, and changed their Z-axis to 270, so that the cart should face the same direction while it's following the vertical path, as it faced on the way to the CP.
But when the car passes the path_track of the CP, it goes down and begins to spin, ending up with the front in the ground. You can see it on this video: http://www.youtube.com/watch?v=xCALkxaFpcA.
Here's a picture of the path_tracks and it's properties:
Maybe you can help me fixing this.
Btw., sorry for my language, I'm german