Missing stuff

FloofCollie

I really suck!
aa
Nov 5, 2016
600
670
Doors should always close until they come to their starting position. If your door starts open, you should put it in the closed position in the map, and make sure "Starts open" is ticked/confirmed.

Also, perfect curves aren't really necessary, they chug up polygons and you can make convincing effects with less sides.
If you do have curves of any kind though, you should look into making their sides into a smoothing group~
This can fool anyone unless they're looking closely at the edges (which nobody will do except you, so don't fret about it)!
Hope this helps~
 
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-W3E- Im Chuck

L1: Registered
Feb 14, 2018
17
0
this didn't help me at all lol. im making a jailbreak map and the mini-game is 9 square and in 9 square there are 9 spots that are doors and they fall randomly i have them falling randomly with relays and other stuff but when the math counter gets to 8 all of them should come back up and some of them do but not all and also some will randomly come back up in the middle of the game which should not be happening any ideas on that?