Doors should always close until they come to their starting position. If your door starts open, you should put it in the closed position in the map, and make sure "Starts open" is ticked/confirmed.
Also, perfect curves aren't really necessary, they chug up polygons and you can make convincing effects with less sides.
If you do have curves of any kind though, you should look into making their sides into a smoothing group~
This can fool anyone unless they're looking closely at the edges (which nobody will do except you, so don't fret about it)!
Hope this helps~
Also, perfect curves aren't really necessary, they chug up polygons and you can make convincing effects with less sides.
If you do have curves of any kind though, you should look into making their sides into a smoothing group~
This can fool anyone unless they're looking closely at the edges (which nobody will do except you, so don't fret about it)!
Hope this helps~
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