Major Leak Problem

Kazagin

L3: Member
Aug 4, 2009
130
9
I fixed it, I had to "Paint Geometry" the actual faces of the brush.
Thanks for all the help, you guys.
 

Terr

Cranky Coder
aa
Jul 31, 2009
1,590
410
Also, why are there weird one-sided squares showing up anywhere I change the edges of a brush using displacements?
How do I fix them?
(I can't fix one thing without breaking another, lol...)

A displacement is "hosted" by the face of a brush. So on a cube brush, you could (if you really wanted) have six displacements, one replacing each side of the cube.

Generally, people put down a rectangular brush and turn just the topmost face into a displacement. The other faces are left along and textured in nodraw, and are harmlessly left below the surface.

Depending on your settings, Hammer may display these faces to you. Check the D* buttons on the top of your window (ex. "DW") and look at the tooltips for those and see if toggling them changes what you see.
 
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