LAST EDIT: ~2:18 pm EST
Here it is!
3CP PUSH, as in Powerhouse. Yes, I changed my gamemode and no, I don't regret it.
For the TF2Maps.net Summer 2015 72-Hour Mapping Contest. Two teams fight over control of Pinkerpaw Dock.
A special thanks to ConEmber and worMatty for joining me in the streaming of the making of this map.
Known Problems:
-Two mirrored visible seam! Man! I'm not going to bother fixing them, given the time left.
Thanks to:
A Boojum Snark, for his Ultimate Mapping Resource Pack.
Fr0Z3n, for his Base entities map prefab.
Deer and Blade x64 for some big inspiration through their maps Sunshine and Pier, respectively
All of the organizers of the TF2Maps Summer 2015 72-Hour Contest
Older Versions:
a1
a1a
a1b
a2
a3test
a3
a4
Here it is!
3CP PUSH, as in Powerhouse. Yes, I changed my gamemode and no, I don't regret it.
For the TF2Maps.net Summer 2015 72-Hour Mapping Contest. Two teams fight over control of Pinkerpaw Dock.
A special thanks to ConEmber and worMatty for joining me in the streaming of the making of this map.
Known Problems:
-Two mirrored visible seam! Man! I'm not going to bother fixing them, given the time left.
Thanks to:
A Boojum Snark, for his Ultimate Mapping Resource Pack.
Fr0Z3n, for his Base entities map prefab.
Deer and Blade x64 for some big inspiration through their maps Sunshine and Pier, respectively
All of the organizers of the TF2Maps Summer 2015 72-Hour Contest
Older Versions:
a1
a1a
a1b
a2
a3test
a3
a4
Last edited: