koth_remnant

KotH koth_remnant a3

Hotel Detective

L4: Comfortable Member
Dec 10, 2014
187
191
koth_remnant - Summer 72Hr Jam, Relaxing day at the beach.

Version 1 - Warning: possibly no cubemaps, horrible brushwork. Awful.
Can't leave red spawn fixing that now
Used:
Fr0z3n's Map Start-up Prefab
Ultimate Mapping Resource Pack

Frontline! assets

My first map. Hope it works right.
Made for the 2016 Summer 72hr Jam

20160722212934_1.jpg
 
Last edited:

LeSwordfish

semi-trained quasi-professional
aa
Aug 8, 2010
4,101
6,597
We playtested your map on our server recently. You can download the demo file here, and can see the feedback here. The best way to use this is to watch through the demo - look where people go and don't go, what classes they play and don't play, and where most people die. Make sure to pay attention to the ingame text and voice chat. On the feedback site, if you Claim your map, you can download the feedback as a vmf, which you can then copy into your map vmf to have all the feedback in the right place.
 

Hotel Detective

L4: Comfortable Member
Dec 10, 2014
187
191
Changed some clipping
Removed tunnel from spawn to mid
Changed/added ammo and health locations
Added giant "arch" to middle
Moved upper drop-down
Ship moved forward slightly
Removed ramp into building near one way doors
Other stuff I forgot to write down

Read the rest of this update entry...
 

Hotel Detective

L4: Comfortable Member
Dec 10, 2014
187
191
In terms of the 72hr Jam I'm done with this map, I actually want to completely remake it and I won't have time with less than 24 hours left, and I want to help test other maps.

I'll pick it back up after.
 

Hotel Detective

L4: Comfortable Member
Dec 10, 2014
187
191
Completely rebrushed the map, quite a bit different.
• Mid is a bit thinner
• Lowered exit only door
• Reduced sightlines
• Removed any kind of optimization (A+ effort)
• Removed two medium medkits
• Redesigned spawn rooms
• Removed ladder by request :engienope:
• Outlined capture zone

20160728231536_1.jpg


Read the rest of this update entry...
 

sooshey

:3c
aa
Jan 7, 2015
514
410
@Hotel Detective Please don't update your map before the showcase is made! The organizers want to display what was made during the 72 hours of the event. If you want a chance to be in the showcase, please upload the version you made during the time limit.
 

Hotel Detective

L4: Comfortable Member
Dec 10, 2014
187
191

Hotel Detective

L4: Comfortable Member
Dec 10, 2014
187
191
I haven't mapped much since this, and I won't be working on this map again so here's my archive of VMFs for koth_remnant
https://nixshadow.com/files/games/tf2/maps/kothremnant/

I believe a2a was my 72hr release, and a3 changed most of mid but I never playtested it I don't think.
I don't care much for these anymore, consider them public domain
a3a I think only changes the outside spawn decks to solid cubes and nothing else. Never compiled this version